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Apple's cut, explained: why your $9.99 app pays you $6-ish

The financial model in your head is "price × downloads". The one your bank sees is price − tax − Apple's commission ± currency. The single most expensive oversight in indie dev: the 15% Small Business Program requires an application — eligible developers sit on the 30% rate for years because nobody told them there's a form.

The commission tiers

Taxes come off first

In many storefronts — most of Europe among them — VAT is inside the customer price and comes out before the split. A €9.99 sale in a 25% VAT country is roughly €8 of taxable base before Apple's percentage even enters. This is the gap that surprises people modeling "price minus 30": by the proceeds line, a $9.99 sticker lands anywhere from about $6 to $8.49 depending on country, program status and tax. Add currency conversion into your payout currency, and per-country proceeds for the same sticker price can differ by a third.

Modeling it honestly

The funnel ends at proceeds, so measure to proceeds

Downloads are applause; proceeds are payment. A funnel that stops at installs is a story missing its ending — the whole point of watching Impressions → Installs → Purchases is that the last stage is money, stated the way Apple will actually pay it. FunnelHound reads proceeds straight from App Store Connect, so paywall experiments and ASO changes get judged in the only unit that compounds.

Watch the number the bank agrees with

FunnelHound's funnel runs all the way to proceeds — impressions to installs to actual money, from App Store Connect.

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Data notes: commission tiers and Small Business Program terms per Apple's published policies as of 2026; regional regulation (notably in the EU) has produced alternative fee structures beyond this guide's scope. Tax treatment varies by storefront — the proceeds column in App Store Connect is authoritative for your mix. Not tax advice.